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Due to a new Roblox policy residents of the UK or Australia will not be able to use third-party blueprints from October 30th. They will also be unable to upload and submit blueprints to the TPT2 Workshop

Advertising helps fund the Theme Park Tycoon 2 Workshop and allows us to bring you this service free of charge!

Vekoma SLC 689M

by Ov3xh4ul


ree

Design ID:

RD-788-732-299-805



Blueprint Information:

Ride Used

Inverted Coaster

Price To Build

$265,340

Gamepasses Used:

  • Disable Collisions

  • Ride Operations


How To Use:

The easiest way to load in blueprints is to simply copy the Design ID above and paste it into the Theme Park Tycoon 2 search bar! Using this technique, TPT2 will find the ride used and load it in automatically for you



Notes:

There are no notes for this blueprint

10 Comments

Rated 0 out of 5 stars.
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Unknown member
Nov 19
Rated 5 out of 5 stars.

i like this rollercoaster thank you!

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Lucas Weng
Lucas Weng
Nov 10
Rated 5 out of 5 stars.

Mind Eraser?

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Unknown member
Jul 26
Rated 1 out of 5 stars.

When i hear the three letters SLC I melt. I hate you

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Deez Nuts
Deez Nuts
Jun 08
Rated 3 out of 5 stars.

owie

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Unknown member
May 12
Rated 5 out of 5 stars.

Huge blue tornado vibes. Btw do you think that in blue tornado they should revamp the seats?

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Overhaul
Overhaul
May 18
Replying to

Depends, the park has recently swapped the brakes from fiction to magnetic. The ride is nearly 30, and withehow i saw people rate it (i still haven't ridden It) it seems that changing the seats could not do much whitout trackwork

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Frequently Asked

Q: Why am I getting the error "Could not load this Design-ID."

 

A: Players usually receive this error when they either do not have the correct gamepasses required for the blueprint they are trying to import. If you get this error, make sure you have all the gamepasses required and have disable collisions enabled (if the blueprint requires it of course)

Also ensure you are using the legacy version of the ride if the ride calls for this (information above for this)

Something Wrong?

We ensure every blueprint is working before publishing them on the TPT2 workshop but that doesn't mean mistakes don't happen! If you find an issue with a blueprint and none of the FAQs are helping you can let us know by email below with the blueprint's ID and name along with the issue you're facing

We'll make sure to take a look and get back to you as soon as possible if we're able to replicate the issue ourself!

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