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Due to a new Roblox policy residents of the UK or Australia will not be able to use third-party blueprints from October 30th. They will also be unable to upload and submit blueprints to the TPT2 Workshop

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No-Gamepass Dual Track Steeplechase

  • Writer: Kosii
    Kosii
  • May 11, 2024
  • 1 min read

Updated: Nov 6, 2024

by Thijmen0808



Design ID:

Red Track: RD-911-117-495-116

Orange Track: RD-149-241-195-055



Blueprint Information:

Ride Used

Steeplechase Coaster

Price To Build

Red Track: $22,598

Orange Track: $22,313

Total: $44,911

$22,598 + $22,313 (Total: $44,911)

Gamepasses Used:

  • No Gamepasses!


How To Use:

The easiest way to load in blueprints is to simply copy the Design ID above and paste it into the Theme Park Tycoon 2 search bar! Using this technique, TPT2 will find the ride used and load it in automatically for you



Notes:

This blueprint uses multiple ID's due to blueprint limitations in Theme Park Tycoon 2. To use this blueprint, follow these steps:


  1. Place the first Red Track ID using the Steeplechase coaster first

  2. Next, place the Orange Track ID also using the Steeplechase lined up parallel with the track of the previous blueprint - the station should have a 2 block seperation and line up horizontally and vertically

4 Comments

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Unknown member
May 20, 2025
Rated 3 out of 5 stars.

I WISH THERE WAS MORE DETAILS THIJMEM0808 WELL IT IS FINE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Unknown member
Jan 12
Replying to

how does it race if you dont have operations game pass?


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Hammad Zia
Dec 05, 2024
Rated 5 out of 5 stars.

nocie double wow


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Goh Rui
Aug 18, 2024

put which 1 first ? i cant put both ?

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Frequently Asked

Q: Why am I getting the error "Could not load this Design-ID."

 

A: Players usually receive this error when they either do not have the correct gamepasses required for the blueprint they are trying to import. If you get this error, make sure you have all the gamepasses required and have disable collisions enabled (if the blueprint requires it of course)

Also ensure you are using the legacy version of the ride if the ride calls for this (information above for this)

Something Wrong?

We ensure every blueprint is working before publishing them on the TPT2 workshop but that doesn't mean mistakes don't happen! If you find an issue with a blueprint and none of the FAQs are helping you can let us know by email below with the blueprint's ID and name along with the issue you're facing

We'll make sure to take a look and get back to you as soon as possible if we're able to replicate the issue ourself!

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