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Due to a new Roblox policy residents of the UK or Australia are no longer able to use third-party blueprints in their parks. They can also no longer upload and submit blueprints to the TPT2 Workshop

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gekisded's Eurofighter

Apr 22
1 min read

by gekisded



DESIGN ID:

RD-700-684-977-700


GAMEPASSES

  • No Gamepasses

RIDE(S) USED

Beyond Vertical

PRICE TO BUILD

$86,022


HOW TO USE

It's super easy to use blueprints on the TPT2 Workshop! Simply copy the Design ID above and paste it into the Theme Park Tycoon 2 search bar. You can also directly paste the Design ID into the ride specified above to load it in-game!


If you aren't able to load the blueprint in-game, check out the common reasons for this below!



BLUEPRINT NOTES

There are no notes for this blueprint

10 Comments

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Laughing Hat
2 days ago
•
Community Member
Rated 4 out of 5 stars.

@Cool_beam271YT its rly good if u put gravity at 178 and track friction at 64

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Cool_beam271YT
Cool_beam271YT
4 days ago
•
Community Member
Rated 5 out of 5 stars.

If you have the ride operations gamepass you can make track friction lower to increase speed, recommended for people who had just started the game and has a lil more money.

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Adriana Bonda
6 days ago
•
Community Member
Rated 1 out of 5 stars.

Chainlift and design sucks with gamepasses

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Seb Schuttinga
Aug 06
•
Community Member
Rated 5 out of 5 stars.

this coaster is VERY smooth but it is just a little slow

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Julian Garcia
Jun 15
•
Community Member
Rated 1 out of 5 stars.

says i need the extra colors gamepass

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Frequently Asked

Q: Why am I getting the error "Could not load this Design-ID."

 

A: Players usually receive this error when they either do not have the correct gamepasses required for the blueprint they are trying to import. If you get this error, make sure you have all the gamepasses required and have disable collisions enabled (if the blueprint requires it of course)

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Also ensure you are using the legacy version of the ride if the ride calls for this (information above for this)

Something Wrong?

We ensure every blueprint is working before publishing them on the TPT2 workshop but that doesn't mean mistakes don't happen! If you find an issue with a blueprint and none of the FAQs are helping you can let us know by email below with the blueprint's ID and name along with the issue you're facing

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We'll make sure to take a look and get back to you as soon as possible if we're able to replicate the issue ourself!

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